Now, THAT’S Digital Humanities!

Using the British Library’s collection of maps, a student team from De Monfort University in Leicester, UK created a 3D video game environment of 17th Century London.

Look at it, in all its porcine goodness.

Look at it, in all its porcine goodness.

The group — aptly named Pudding Lane Productions — referenced numerous maps within the British Library’s collection and brought the city to life using Crytek’s CRYENGINE software to produce rich, vibrant landscapes that capture the twisting turns of the roads and alleys and the towering figure of the London Bridge. Go ahead and take a look:

This is a truly innovative approach to the use of archival materials. By promoting the collaborative engagement of historians and video game designers, the British Library has offered the world an entirely new set of eyes with which to see their collections. As librarians and archivists, we need to continually search for ways in which we too can foster innovative use of our holdings. Who knows what might be next?